

The boring, miniscule characters don’t translate into any noticeable improvement anywhere else in the game, either the backgrounds aren’t as interesting, the number of characters on-screen remains the same, and the animation is less fluid than before. The Lee brothers have an awkward fighting stance that causes the heroes to look more like they really need to pee and less like they are fearsome martial artists. The character sprites are positively tiny now, smaller than they were in the first game, and somehow they feature less detail. It’s hard to keep the story for the Double Dragon games straight from one to the next, but who cares? You walk to the right and beat people up.įrom the moment the game begins, it’s clear that something has gone horribly, horribly wrong since Double Dragon II. I guess the post-apocalypse didn’t take, because the world seems pretty much normal compared to the Mad Max-inspired setting featured in Double Dragon II.

It’s been a year since Billy (or is that Bimmy?) and Jimmy Lee defeated the Shadow Warriors. Now, twenty years and thousands of games later, I can say that Double Dragon 3 now ranks as not only my least favorite title in the series, but it may also be one of my least favorite NES games. I based this on the fun that I had with my cousin when I was 12, playing the game for a couple weeks in a futile attempt to beat it. I see now the error of my ways."įor years, I’ve told people that Double Dragon 3: The Sacred Stones was my favorite installment in the series. "I spent so many years of my life convincing myself that I loved Double Dragon 3. Double Dragon III: The Sacred Stones (NES) review
